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Patrick Wyatt (worked at blizzard on WC, starcraft, battle.net, then on guild wars) blogged a bit about the design of some of these games: http://www.codeofhonor.com/blog/scaling-guild-wars-for-massi...

Worth a read



Less tech-oriented and more design-oriented, Alexander Brazie has blogged a lot about various design decisions he and his team made at the time in WoW.

https://alexanderbrazie.blogspot.co.uk




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