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So, still confused. How is the voter ballot simulated? From a point on a normal distribution? How does that translate to their vote? Especially with some of the esoteric schemes - is their any attempt to distribute the voters' comprehension of the candidate position? Or is that folded into the voter position in the distribution? What is the width of the distribution?


Each point in the 2D space represents a person's position on two issues, one for each axis. The only independent inputs are the candidates' positions. Different voting methods have different ballots, but the idea is pretty much the same: the voters rank the candidates by proximity. So the voter would say "My first choice is the candidate closest to me, my second favorite is the next-closest, and the last one is my least favorite." So the various algorithms take those votes and choose a winner for the election.




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